Virtual Reality
Do-Doh's Treehouse
In 2017–2018, I explored VR development in Unity by creating an immersive maze-style experience. Players navigated a 3D environment with light gamification elements that rewarded progress as they advanced through levels and eventually discovered their way into a hidden treehouse.
2018
Agency/Brand | Fake-Up
Role | Creative Direction, Design, 3D & Development

Experience Walkthrough
Making of Film
Gameplay





Gameplay









JeffLevine.FakeUp@gmail.com