Virtual Reality

Do-Doh's Treehouse

In 2017–2018, I explored VR development in Unity by creating an immersive maze-style experience. Players navigated a 3D environment with light gamification elements that rewarded progress as they advanced through levels and eventually discovered their way into a hidden treehouse.

2018

Agency/Brand | Fake-Up

Role | Creative Direction, Design, 3D & Development

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Experience Walkthrough

Making of Film

Gameplay

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Gameplay

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JeffLevine.FakeUp@gmail.com