I wanted to dive deeper into lighting, texturing and rendering within Unreal Engine 4 using the new RTX ray tracing technology and thought a vintage car scene was a perfect starting point. Everything was created by hand with the exception of the raw car model, that was purchased online. The scene runs at 60fps on a 2080ti.
Process
Role
Concept
Art Direction & Design
3d Modeling & Animation
Lighting & Rendering
Texture & Material Design
Client/Agency
Personal R&D
Project Date
2020
Tools & Resources
Cinema 4D
Unreal Engine 4.24
Nvidia RTX 2080ti
Photoshop
Rizom UV
Substance Painter